List, but very few of them are Wisdom-based. Spiritualists use Psychic spells so they don’t need to worry about arcane Shields have no armor check penalty, they cost next to nothing, and Lack of shields is annoying, but Darkwood Blue: Fantastic options, often essential.Red: Bad, useless options, or options whichĪre extremely situational.Also note that many colored items are also links to the Paizo SRD. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. If you would like help with Pathfinder options not covered here, please email me and I may be able to provide additional assistance. We support a limited subset of Pathfinder’s rules content. Expect to spend your feats trying to find something useful to do like firing a crossbow or something because there aren’t enough useful feats for Spiritualists to consume more than a handful of your feat slots. The Phantom does most of the heavy lifting, but the Spiritualist doesn’t have clearly useful options in combat. The Spiritualist’s biggest problem is that the Spiritualist itself doesn’t have a clear role. Phantoms are relatively simple compared to other pet mechanics, but they’re also less versatile and customizable. They’re a 2/3 spellcaster built around a cool pet. Spiritualists are like the occult equivalent of Hunters or Summoners. Because of these issues, several mechanics make it unclear how to determine the Phantom’s armor class. They’ve been pointed out on the Paizo forums, and the designers have apparently publicly discussed corrections, but there has been no errata made to formally correct the issues. Over two years after publishing Occult Adventures, the Spiritualist class has a number of extremely obvious errors in its text. Before you read further, a warning: Prepare to be frustrated.
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